Post by seneth on Jan 1, 2010 12:03:02 GMT -5
Name: Klinorfin “Fin”
Age: 11 turns (nearly 12 turns)
Gender: Male
Sexuality: Heterosexual
Rank: Son of a Harper (Prospective Candidate)
Appearance:
The most distinguishing feature of the boy is his height, (or the lack of), as he stands at a short 4’5”. But this, like his head of curly black hair, conceals a very sharp mind. Something that was concealed deeper behind a rounded face, large sharp green eyes and a dusting of freckles high on his cheeks, along with his broadest of grins, could easily pass him off as a boy at least 2 turns younger. For like his father he always had a ready smile or grin.
Unlike most boys, Klinorfin liked most, if not all, his features, (even his height!). But not because he was vain, but because his features linked him to his mother, his father and the rest of his family. He had his father's black hair, curved eyes and ready smile; and his mother's curls (usually kept short), bright green eyes, and a small nose that curved slightly at the tip. Then there was his height, a trait seen in the male line of his father's side. He also had the freckles that attached him to his mother's mother, and his two aunts. This and all the other connections Klinorfir cherished, for in some way he felt it brought him closer to his mother.
When it comes to hides and clothing, he prefers things to be practical and casual, something he can throw on and wear whilst tumbling or playing with other boys, as well as wear whilst performing or at meal times. Though probably not in the same day...his father wouldn't like that. But something they did agree upon, was their preference towards blue clothing. Something young Fin hated having to change out of when travelling. Especially if the change meant many layers of dull browns worn by travelling holders, and the holdless.
Other than his voice and his blue clothing, one thing that marked him out as having a connection with harpers was the drumsticks he tucked into his belt, a habit he’d kept since he was young.
Personality:
Upon first impression he’s a quiet, reserved, and shy lad. So much so that most fail to see the Harper genes in him. But as time passes, people begin to see the true Klinorfin with his easy smiles, a readiness to help and play, and a surprisingly quick ear. As well as his fathers habit of exploring and hearing things he shouldn’t hear. But despite being caught on the occasion, he would never abuse the knowledge or information he’d heard. At the most he’ll tell his father who usually knew what to do with such things.
One thing the lad loves is his family and the connection with all his friends. This trait and habit is something that’s stayed with him for as long as he could remember as he’d always tried to keep in contact with those he knows, or visit them if his father was stationed near where they lived. If anything, he could persuade his father to take him to the gathers, for he knew his father loved them as much as he did. He only wished that one day he could own a fire lizard…maybe when after walking the tables? But that wouldn’t happen until 4 turns after he was allowed to be apprenticed. If only they were stationed on the Southern Continent…
Admin's Note:[/hr][/I]
This was another well known trait of the boy, he’s a good thinker. Contemplation and problem solving was almost second nature to him, as he works his way around his father and any problems any other kids had. But again the boy wouldn’t abuse it too much, for he knew the adults always looked down on him (literally), because of his height. More often than not they thought him too young to understand things they talked about, which often came to his…well his father's advantage.
Despite his Harper-ish traits, there are some odd qualities in him that sets him apart. This include his inability to lie. A trait that gets him into trouble just as much as it would have, if he’d lied. He knows his father is trying to help him…lie, but so far its been almost impossible. It seems like its burned into him. Most people said it was a good thing to have…but not everybody wants to hear what was on his mind, or a truthful answer. This worried the lad as much as he accepted it was a part of him.
Other quirks of his personality includes an enjoyment of looking at records, he’s a willing helper wherever, but also a daydreamer (as his father liked to call it), a boy who likes his sleep, as much as his rule following and is very much a proud glutton despite his size.
History:
Mother: Melinor, 21, RIP.
Father: Klivin, 32, Harper Journeyman.
Melinor’s father: Mifin, 68, Master Fishman, Ista.
Melinor’s mother: Elianora, 61, fisherman’s wife with healers training, Ista.
Melinor’s siblings: Aunt Elin (24, Healer, Fort.), Aunt Minora (28, Harper, Fort.), and Uncle Milonfin (Fisherman, RIP).
Klivin’s father: Klisar, 65, Master Drummer, Fort Harper Hall.
Klivin’s mother: Mierin, 63, Master Harpist, RIP.
Klivin’s siblings: Rin, 27, Harper Journeyman, near Benden.
Kli-nor-fin, Kli after his father (Klivin), nor after his mother (Melinor) and fin, a tradition on his mothers side that he was proud to bare. Its also the nickname, most his family and friends call him by. He was usually only Klinorfin when being introduced formally, or when he was in trouble.
From the tender soothing lullaby’s, to the soft strum of a practicing guitar, the rumble of the drumtower drums, to the harmonising chorus of the duty songs, music was the fabric of his life, the knot that’d bonded his parents, and the ever entrancing tunes that’d filled his childhood.
But despite his blood, and because of his shy and timid nature, his mother had initially feared her son tone-deaf. For despite his enjoyment of music, he showed no interest in instruments or any other signs shown by musically attuned toddlers. Something the young Melinor had tried to hide from Klivin, until finally as Fin neared his second turn, he took an obvious liking to the drums. Suspicious at first, Klivin hadn’t believed the tales that his son tried to mimic drumtower messages, until he finally caught the boy doing it himself. If anyone wanted to see a shocked Harper, that was the time to see it. For Klivin with eyes wide, and mouth half open, watched the boy roll his hands across the table in a crude but good attempt with his small face in a comical frown as he picked up a couple of the more complicated runs, before finally ending with a shy grin. To this day his mothers parents wished they could capture his fathers expression, and they often burst into laughter when they retold the story.
Either way, a few days later young Klinorfin had been presented with his own drum for him to play on. A task he took on willingly as he waited and listened out for more drum messages to mimic. Something his mother was delighted to oversee, whilst his father was away from that hold. It was one of these times that his mother fell ill, as she crawled into bed early one day. Confused young Fin had gone in search of one of his aunts, who in turn sought out the healer. In truth he didn’t remember that far back, and he knew it hurt his father to speak of it. What he liked to hope was that he remembered something of his mother…his own memories, not the stories told to him by his family.
It wasn’t long after he and his father returned to the Harper Hall, a time he remembered more so. As some of the hall helped teach the lad, the most prominent figure being Master Klisar, his father's father, who encouraged his learning of the drums. In the turns to come he could often be seen tapping his fingers in sequences he’d learnt. As his father encouraged their own “secret language” as they tapped and rolled short messages to themselves. These gradually grew more elaborate as Fin added his own sequences that only he and his father could understand.
Like his drumming it took a little work to coax out his clear, soothing treble, and the fact he had a deft hand when crafting as well as a good ear when it came to playing the guitar and the pipes. It wasn’t long after he developed a good ear for finding things out that he shouldn’t. Also that he had little patience for things like composing or writing, but when waiting for drum messages he had all the patience in the world. Something his father never understood, but something young Fin shared with his grandfather.
When he was old enough, he got to see more of Pern and the holds outside of the Harpers Hall, through his father's duties as a Journeyman. Through this he learned a lot of new sounds, sights and smells, as well as gaining new friends and new skills. But it took him a while to step far from his fathers sight, for the new experienced unnerved him slightly. But by the 2nd hold they were stationed at he was more confident and enjoyed it a lot more. Turns past as did several other assignments for his father, until finally at 11turns they were back at the Harper Hall. Over the last couple of turns Fin had made a point of proving to his father he was ready to be apprenticed. But he like others in the family said, “Make the most of it and wait until you are 12 turns”. He had to admit he was gutted to not be able to join the newest class of apprentices, but the Master Harper had promised he’d enjoy the next place they were going to be stationed.
So brimming with excitement young Fin eagerly awaited the announcement at dinner, as he rolled out all of his happiest rhythms (driving his father insane in the process) as he looked forward for their latest adventure!
Pets: None.
Age: 11 turns (nearly 12 turns)
Gender: Male
Sexuality: Heterosexual
Rank: Son of a Harper (Prospective Candidate)
Appearance:
The most distinguishing feature of the boy is his height, (or the lack of), as he stands at a short 4’5”. But this, like his head of curly black hair, conceals a very sharp mind. Something that was concealed deeper behind a rounded face, large sharp green eyes and a dusting of freckles high on his cheeks, along with his broadest of grins, could easily pass him off as a boy at least 2 turns younger. For like his father he always had a ready smile or grin.
Unlike most boys, Klinorfin liked most, if not all, his features, (even his height!). But not because he was vain, but because his features linked him to his mother, his father and the rest of his family. He had his father's black hair, curved eyes and ready smile; and his mother's curls (usually kept short), bright green eyes, and a small nose that curved slightly at the tip. Then there was his height, a trait seen in the male line of his father's side. He also had the freckles that attached him to his mother's mother, and his two aunts. This and all the other connections Klinorfir cherished, for in some way he felt it brought him closer to his mother.
When it comes to hides and clothing, he prefers things to be practical and casual, something he can throw on and wear whilst tumbling or playing with other boys, as well as wear whilst performing or at meal times. Though probably not in the same day...his father wouldn't like that. But something they did agree upon, was their preference towards blue clothing. Something young Fin hated having to change out of when travelling. Especially if the change meant many layers of dull browns worn by travelling holders, and the holdless.
Other than his voice and his blue clothing, one thing that marked him out as having a connection with harpers was the drumsticks he tucked into his belt, a habit he’d kept since he was young.
Personality:
Upon first impression he’s a quiet, reserved, and shy lad. So much so that most fail to see the Harper genes in him. But as time passes, people begin to see the true Klinorfin with his easy smiles, a readiness to help and play, and a surprisingly quick ear. As well as his fathers habit of exploring and hearing things he shouldn’t hear. But despite being caught on the occasion, he would never abuse the knowledge or information he’d heard. At the most he’ll tell his father who usually knew what to do with such things.
One thing the lad loves is his family and the connection with all his friends. This trait and habit is something that’s stayed with him for as long as he could remember as he’d always tried to keep in contact with those he knows, or visit them if his father was stationed near where they lived. If anything, he could persuade his father to take him to the gathers, for he knew his father loved them as much as he did. He only wished that one day he could own a fire lizard…maybe when after walking the tables? But that wouldn’t happen until 4 turns after he was allowed to be apprenticed. If only they were stationed on the Southern Continent…
Admin's Note:[/hr][/I]
This was another well known trait of the boy, he’s a good thinker. Contemplation and problem solving was almost second nature to him, as he works his way around his father and any problems any other kids had. But again the boy wouldn’t abuse it too much, for he knew the adults always looked down on him (literally), because of his height. More often than not they thought him too young to understand things they talked about, which often came to his…well his father's advantage.
Despite his Harper-ish traits, there are some odd qualities in him that sets him apart. This include his inability to lie. A trait that gets him into trouble just as much as it would have, if he’d lied. He knows his father is trying to help him…lie, but so far its been almost impossible. It seems like its burned into him. Most people said it was a good thing to have…but not everybody wants to hear what was on his mind, or a truthful answer. This worried the lad as much as he accepted it was a part of him.
Other quirks of his personality includes an enjoyment of looking at records, he’s a willing helper wherever, but also a daydreamer (as his father liked to call it), a boy who likes his sleep, as much as his rule following and is very much a proud glutton despite his size.
History:
Mother: Melinor, 21, RIP.
Father: Klivin, 32, Harper Journeyman.
Melinor’s father: Mifin, 68, Master Fishman, Ista.
Melinor’s mother: Elianora, 61, fisherman’s wife with healers training, Ista.
Melinor’s siblings: Aunt Elin (24, Healer, Fort.), Aunt Minora (28, Harper, Fort.), and Uncle Milonfin (Fisherman, RIP).
Klivin’s father: Klisar, 65, Master Drummer, Fort Harper Hall.
Klivin’s mother: Mierin, 63, Master Harpist, RIP.
Klivin’s siblings: Rin, 27, Harper Journeyman, near Benden.
Kli-nor-fin, Kli after his father (Klivin), nor after his mother (Melinor) and fin, a tradition on his mothers side that he was proud to bare. Its also the nickname, most his family and friends call him by. He was usually only Klinorfin when being introduced formally, or when he was in trouble.
From the tender soothing lullaby’s, to the soft strum of a practicing guitar, the rumble of the drumtower drums, to the harmonising chorus of the duty songs, music was the fabric of his life, the knot that’d bonded his parents, and the ever entrancing tunes that’d filled his childhood.
But despite his blood, and because of his shy and timid nature, his mother had initially feared her son tone-deaf. For despite his enjoyment of music, he showed no interest in instruments or any other signs shown by musically attuned toddlers. Something the young Melinor had tried to hide from Klivin, until finally as Fin neared his second turn, he took an obvious liking to the drums. Suspicious at first, Klivin hadn’t believed the tales that his son tried to mimic drumtower messages, until he finally caught the boy doing it himself. If anyone wanted to see a shocked Harper, that was the time to see it. For Klivin with eyes wide, and mouth half open, watched the boy roll his hands across the table in a crude but good attempt with his small face in a comical frown as he picked up a couple of the more complicated runs, before finally ending with a shy grin. To this day his mothers parents wished they could capture his fathers expression, and they often burst into laughter when they retold the story.
Either way, a few days later young Klinorfin had been presented with his own drum for him to play on. A task he took on willingly as he waited and listened out for more drum messages to mimic. Something his mother was delighted to oversee, whilst his father was away from that hold. It was one of these times that his mother fell ill, as she crawled into bed early one day. Confused young Fin had gone in search of one of his aunts, who in turn sought out the healer. In truth he didn’t remember that far back, and he knew it hurt his father to speak of it. What he liked to hope was that he remembered something of his mother…his own memories, not the stories told to him by his family.
It wasn’t long after he and his father returned to the Harper Hall, a time he remembered more so. As some of the hall helped teach the lad, the most prominent figure being Master Klisar, his father's father, who encouraged his learning of the drums. In the turns to come he could often be seen tapping his fingers in sequences he’d learnt. As his father encouraged their own “secret language” as they tapped and rolled short messages to themselves. These gradually grew more elaborate as Fin added his own sequences that only he and his father could understand.
Like his drumming it took a little work to coax out his clear, soothing treble, and the fact he had a deft hand when crafting as well as a good ear when it came to playing the guitar and the pipes. It wasn’t long after he developed a good ear for finding things out that he shouldn’t. Also that he had little patience for things like composing or writing, but when waiting for drum messages he had all the patience in the world. Something his father never understood, but something young Fin shared with his grandfather.
When he was old enough, he got to see more of Pern and the holds outside of the Harpers Hall, through his father's duties as a Journeyman. Through this he learned a lot of new sounds, sights and smells, as well as gaining new friends and new skills. But it took him a while to step far from his fathers sight, for the new experienced unnerved him slightly. But by the 2nd hold they were stationed at he was more confident and enjoyed it a lot more. Turns past as did several other assignments for his father, until finally at 11turns they were back at the Harper Hall. Over the last couple of turns Fin had made a point of proving to his father he was ready to be apprenticed. But he like others in the family said, “Make the most of it and wait until you are 12 turns”. He had to admit he was gutted to not be able to join the newest class of apprentices, but the Master Harper had promised he’d enjoy the next place they were going to be stationed.
So brimming with excitement young Fin eagerly awaited the announcement at dinner, as he rolled out all of his happiest rhythms (driving his father insane in the process) as he looked forward for their latest adventure!
Pets: None.